Gaming

In the context of HR, “Gaming” refers to the application of game-design elements and principles in non-game contexts to engage employees, motivate performance, and enhance learning and development. This approach, often termed “gamification,” involves incorporating elements such as point scoring, competition, and rules of play into corporate training, employee onboarding, performance management, and employee wellness programs. The goal is to create a more interactive and enjoyable experience that can lead to increased employee satisfaction, improved productivity, and foster a culture of continuous improvement. By leveraging gaming techniques, HR can facilitate better communication, collaboration, and innovation within the workforce.